Transformations and Projections in Computer Graphics
Transformations and Projections in Computer Graphics: The topics of transformation and projections are used extensively in Computer Graphics, a field which are now part of everyone s lives.This book aims to provide a thorough background in these two important fields is mathematically oriented, although it does not demand a high level of mathematical expertise. It introduces perspective in an original way, discusses the mathematics of perspective in detail. The book treats nonlinear projections in depth, including the popular fisheye, panorama and map projections, used by many professionals to enhance digital images. Written for computer professionals both in and outside the field of Computer Graphics, the principles of transformations, projections are presented clearly and will prove an invaluable reference for readers. This book is also suitable for graduates, advanced undergraduates on Computer Graphics, Computer-Aided Design (CAD) courses. A website is maintained updated providing readers with errata auxiliary material.